The game would honestly be much funnier if Bobby didn't try so hard to cram in as much stuff as possible, most of which ends up being mediocre enough to make the player consider fast-forwarding all the dialogue.
Problem is, after a couple minutes of playing it becomes clear that Bobby's idea of 'comedy' basically involves reusing the same couple lesbian jokes over again, rephrased and with different characters. Super Lesbian Horse RPG starts off quite well, presenting itself as a comedic, dialogue-heavy RPG. Expectations for the project have been fairly high overall, but does it live up to them? For that, dear reader, you will have to read the rest of the review. Overall awareness of the game spread quickly after its announcement by virtue of its somewhat odd title, along with a rather amusing /mlp/ thread which claimed SLHRPG was something else entirely, and now here we are with the somewhat final product (given that there will probably be several bugfix releases in the near future). One day Bobby Schroeder decided that he liked shipping cartoon horses enough to warrant creating a silly game about it: Super Lesbian Horse RPG was the result of his labour.